Meet production deadlines and communicate clearly with production management
Establish and create the final look of characters, props and scenery and offer nuances to achieve the desired final look
Participate in reviews and offer insight/suggestions for improving art and workflow
Bring creative ideas and solutions to optimize the level of visual and technical quality
Modeled and detailed several interiors and exteriors following art direction I also modeled many smaller hero and background props.
Previz. Back to the previz position as I missed the creative work and hands-on work on assets.
I oversaw the creation of assets from the script stage through the whole production up to final delivery and organize all information using Shotgun.
I’ve developed my passion for the organizing of the 3D pipeline: Asset chasing, leica to dynamic 3D shots, Communication between departments, documenting key aspects for future assessment and spotting and solving of potential problems.
I modeled props including buildings and houses among many other props.
Developed, with a talented team of artists, award-winning, storytelling images and videos through the process of layout, modeling, lighting and some postproduction that increased sales of high-end condominiums.
I modeled and surfaced assets for Justin Time Season 3 and modeled assets for Spin Master and Nickelodeon’s Abby Hatcher. I developed the architecture (Houses and buildings) and city planning. Some surfacing knowledge was required.
I used 3Ds Max to create architectural visualizations for high-end condominium development.